This is the first location you will visit during the main story campaign. Word from the rumour mill points to an announcement for the PC Port of Ghost of Tsushima being announced this week, and as soon as tomorrow, 5 March 2024. With that in mind, lets take a look at the three areas separately and see what they offer in terms of things to do, placers to see and world building. This page of our guide to Ghost of Tsushima has a detailed map of the Toyotama region. While Kamiagata is a little sparser, providing more of a staging ground for the final climatic battles of the campaign. These maps are generated by the community or created by Fextralife, and may not be reproduced without permission. The first two regions, Izuhara and Toyotama, are the most densely packed, with the bulk of the game's missions and activities. To see everything, you need to change the occupied status, which you can see when you zoom out on the Tsushima Island map, which you can see below both in its red (meaning Mongol controlled). Maps for Ghost of Tsushima are community creations that show the layout of the many areas within Ghost of Tsushima. Map of Tsushima Island is divided into three parts, which are made available gradually as you progress through the game - Izuhara, Toyotama, and Kamiagata. Much of the progress then moves you up through the map, unlocking the next areas in line with the main acts of the story. The three regions - Izuhara, Toyotama, and Kamiagata - are roughly spaced out over equal thirds moving from top to bottom, with the game starting on the coast at the southern most point.
As you can see the full Ghost of Tsushima map is a long boy.